Star Wars: Knights Of The Old Republic Cheat mode:
Save the file and start the game. Press ~ during game play to display the console window then enter one of the following codes to activate the corresponding cheat function. Press [Tab] to list all console commands.
|Set "Computer Use" skill||setcomputeruse <10-999>|
|Set "Demolitions" skill||setdemolitions <10-999>|
|Set "Stealth" skill||setstealth <10-999>|
|Set "Awareness" skill||setawareness <10-999>|
|Set "Persuade" skill||setpursuade <10-999>|
|Set "Repair" skill||setrepair <10-999>|
|Set "Security" skill||setsecurity <10-999>|
|Set "Strength" skill||setstrength <10-999>|
|Set "Dexterity" skill||setdexteriry <10-999>|
|Set "Constitution" skill||setconstitution <10-999>|
|Set "Intelligence" skill||setintelligence<10-999>|
|Set "Wisdom" skill||setwisdom <10-999>|
|Set "Charisma" skill||setcharisma <10-999>|
|Set "Awareness" skill||setawareness <10-999>|
|Set "Treat Injury" skill||settreatinjury <10-99>|
|Add indicated number of levels||addlevel <number>|
|Add indicated number of experience points||addexp <number>|
|Add the indicated number of Light Side points||addlightside <number>|
|Add the indicated number of Dark Side points||adddarkside <number>|
|Get indicated number of credits||givecredits <number>|
|Spawn indicated item||giveitem <item name>|
|Spawn repair packs||giverepair|
|Spawn computer spikes||givecomspikes|
|Spawn Sith Armor||give sith armor <number>|
|Heal selected party member's health and Force points||heal|
|Press W or S to move faster; repeat to disable||turbo|
|Brightens screen; not recommended for certain areas||bright|
|Travel to indicated map||warp <map name>|
|One use items never expire||infiniteuses|
|List player's position on current map in Cartesian coordinates||whereami|
|Turn Malak into a dancing Twi'lek in the last fight||dancedancemalak|
Use one of the following entries with the giveitem code.
|Echani Light Armor||g_a_class4003|
|Cinnagar Weave Armor||g_a_class4004|
|Massassi Ceremonial Armor||g_a_class4005|
|Darth Bandon's Fiber Armor||g_a_class4006|
|Darth Bandon's Fiber Armor||g_a_class4007|
|Darth Bandon's Fiber Armor||g_a_class4008|
|Echani Fiber Armor||g_a_class4009|
|Heavy Combat Suit||g_a_class5001|
|Bonadan Alloy Heavy Suit||g_a_class5002|
|Zabrak Battle Armor||g_a_class5003|
|Zabrak Field Armor||g_a_class5004|
|Reinforced Fiber Armor||g_a_class5005|
|Ulic Qel Droma's Mesh Suit||g_a_class5006|
|Eriadu Prototype Armor||g_a_class5007|
|Eriadu Prototype Armor||g_a_class5008|
|Eriadu Prototype Armor||g_a_class5009|
|Republic Mod Armor||g_a_class5010|
|Echani Battle Armor||g_a_class6002|
|Cinnagar War Suit||g_a_class6003|
|Verpine Fiber Mesh||g_a_class6004|
|Arkanian Bond Armor||g_a_class6005|
|Exar Kun's Light Battle Suit||g_a_class6006|
|Davik's War Suit||g_a_class6007|
|Davik's War Suit||g_a_class6008|
|Davik's War Suit||g_a_class6009|
|Light Battle Armor||g_a_class7001|
|Bronzium Light Battle Armor||g_a_class7002|
|Powered Light Battle Armor||g_a_class7003|
|Krath Heavy Armor||g_a_class7004|
|Krath Holy Battle Suit||g_a_class7005|
|Jamoh Hogra's Battle Armor||g_a_class7006|
|Powered Battle Armor||g_a_class8002|
|Cinnagar Plate Armor||g_a_class8003|
|Calo Nord's Battle Armor||g_a_class8005|
|Calo Nord's Battle Armor||g_a_class8006|
|Calo Nord's Battle Armor||g_a_class8007|
|Verpine Zal Alloy Mesh||g_a_class8009|
|Heavy Battle Armor||g_a_class9001|
|Durasteel Heavy Armor||g_a_class9002|
|Mandalorian Battle Armor||g_a_class9003|
|Mandalorian Heavy Armor||g_a_class9004|
|Jurgan Kalta's Power Suit||g_a_class9005|
|Jurgan Kalta's Power Suit||g_a_class9006|
|Jurgan Kalta's Power Suit||g_a_class9007|
|Cassus Fett's Battle Armor||g_a_class9009|
|Mandalorian Assault Armor||g_a_class9010|
|Cassus Fett's Battle Armor||g_a_class9011|
|Brown Jedi Robe||g_a_jedirobe01|
|Black Dark Jedi Robe||g_a_jedirobe02|
|Red Jedi Robe||g_a_jedirobe03|
|Blue Jedi Robe||g_a_jedirobe04|
|Blue Dark Jedi Robe||g_a_jedirobe05|
|Brown Jedi Knight Robe||g_a_kghtrobe01|
|Black Dark Jedi Knight Robe||g_a_kghtrobe02|
|Red Jedi Knight Robe||g_a_kghtrobe03|
|Blue Jedi Knight Robe||g_a_kghtrobe04|
|Blue Dark Jedi Knight Robe||g_a_kghtrobe05|
|Brown Jedi Master Robe||g_a_mstrrobe01|
|Black Dark Jedi Master Robe||g_a_mstrrobe02|
|Red Jedi Master Robe||g_a_mstrrobe03|
|Blue Jedi Master Robe||g_a_mstrrobe04|
|Blue Dark Jedi Master Robe||g_a_mstrrobe05|
|Darth Revan's Robes||g_a_mstrrobe06|
|Star Forge Robes||g_a_mstrrobe07|
|Verpine Cardio Regulator||g_i_belt002|
|Advanced Adrenaline Amplifier||g_i_belt004|
|Nerve Amplifying Belt||g_i_belt005|
|Sound Dampening Stealth Unit||g_i_belt006|
|Advanced Stealth Unit||g_i_belt007|
|Eriadu Stealth Unit||g_i_belt008|
|Calrissian's Utility Belt||g_i_belt009|
|Stealth Field Generator||g_i_belt010|
|CNS Strength Enhancer||g_i_belt012|
|Electrical Capacitance Charge||g_i_belt013|
|Thermal Shield Generator||g_i_belt014|
|Hyper Battle Stimulant||g_i_cmbtshot002|
|Echani Battle Stimulant||g_i_cmbtshot003|
|Droid Light Plating Type 1||g_i_drdltplat001|
|Droid Medium Plating Type 1||g_i_drdmdplat001|
|Droid Medium Plating Type 1||g_i_drdmdplat001|
|Advanced Repair Kit||g_i_drdrepeqp002|
|Security Interface Tool||g_i_drdsecspk001|
|Advanced Flame Thrower||g_i_drdutldev007|
|Verpine Prototype shields||g_i_frarmbnds<01-09>|
|Eriadu Strength Gauntlets||g_i_gauntlet02|
|Sith Power Gauntlets||g_i_gauntlet03|
|Bothan Machinist Gloves||g_i_gauntlet05|
|Verpine Bond Gauntlets||g_i_gauntlet06|
|Retinal Combat Implant||g_i_implant202|
|Nerve Enhancement Package||g_i_implant203|
|The Party Selection Screen Available||g_i_implant204|
|Bavakar Cardio Package||g_i_implant301|
|Bavakar Reflex Enhancement Package||g_i_implant302|
|Bavakar Memory Chip||g_i_implant303|
|Cardio Power System||g_i_implant305|
|Gordulan Reaction System||g_i_implant306|
|Cyber Reaction System||g_i_implant310|
|Motion Detection Goggles||g_i_mask02|
|Bothan Perception Visor||g_i_mask03|
|Verpine Ocular Enhancer||g_i_mask04|
|Bothan Sensory Visor||g_i_mask05|
|Advanced Aural Amplifier||g_i_mask09|
|Teta's Royal Band||g_i_mask13|
|Stealth Field Enhancer||g_i_mask19|
|Stealth Field Reinforcement||g_i_mask20|
|Circlet of Saresh||g_i_mask22|
|Pistol Targeting Optics||g_i_mask23|
|Heavy Targeting Optics||g_i_mask24|
|Life Support Pack||g_i_medeqpmnt03|
|Minor flash mine||g_i_trapkit001|
|Average flash mine||g_i_trapkit002|
|Deadly flash mine||g_i_trapkit003|
|Minor frag mine||g_i_trapkit004|
|Average frag mine||g_i_trapkit005|
|Deadly frag mine||g_i_trapkit006|
|Minor plasma mine||g_i_trapkit007|
|Average plasma mine||g_i_trapkit008|
|Deadly plasma mine||g_i_trapkit009|
|Minor gas mine||g_i_trapkit010|
|Average gas mine||g_i_trapkit011|
|Deadly gas mine||g_i_trapkit012|
|Improved Energy Cell upgrade||g_i_upgrade002|
|Beam Splitter upgrade||g_i_upgrade003|
|Hair Trigger upgrade||g_i_upgrade004|
|Armor Reinforcement upgrade||g_i_upgrade005|
|Mesh Underlay upgrade||g_i_upgrade006|
|Vibration Cell upgrade||g_i_upgrade007|
|Durasteel Bonding Alloy upgrade||g_i_upgrade008|
|Energy Projector upgrade||g_i_upgrade009|
|Sith Assault Gun||g_w_blstrcrbn002|
|Jurgan Kalta's Carbine||g_w_blstrcrbn004|
|Jurgan Kalta's Carbine||g_w_blstrcrbn005|
|Jurgan Kalta's Carbine||g_w_blstrcrbn006|
|Jurgan Kalta's Carbine||g_w_blstrcrbn007|
|Jurgan Kalta's Carbine||g_w_blstrcrbn008|
|Jurgan Kalta's Carbine||g_w_blstrcrbn009|
|Zabrak Blaster Pistol||g_w_blstrpstl004|
|Insta kill pistol||g_w_blstrpstl020|
|Sith Sniper Rifle||g_w_blstrrfl002|
|Mandalorian Assault Rifle||g_w_blstrrfl003|
|Zabrak Battle Cannon||g_w_blstrrfl004|
|Jurgan Kalta's Assault Rifle||g_w_blstrrfl005|
|Jurgan Kalta's Assault Rifle||g_w_blstrrfl006|
|Jurgan Kalta's Assault Rifle||g_w_blstrrfl007|
|Jurgan Kalta's Assault Rifle||g_w_blstrrfl008|
|Jurgan Kalta's Assault Rifle||g_w_blstrrfl009|
|Blue double light saber||g_w_dblsbr001|
|Red double light saber||g_w_dblsbr002|
|Green double light saber||g_w_dblsbr003|
|Yellow double light saber||g_w_dblsbr004|
|Purple double light saber||g_w_dblsbr005|
|Bastila's light saber||g_w_dblsbr006|
|Blue Double Light Saber||g_w_dblsbr01|
|Echani Ritual Brand||g_w_dblswrd002|
|Krath Double Sword||g_w_dblswrd003|
|Ajunta Pall's Blade||g_w_dblswrd005|
|Bothan quick draw blaster||g_w_hldoblstr02|
|Sith assassin pistol||g_w_hldoblstr03|
|Heavy Repeating Blaster||g_w_hvrptbltr01|
|Mandalorian Heavy Repeater||g_w_hvrptbltr02|
|Arkanian heavy blaster||g_w_hvyblstr02|
|Zabrak Tystel Mark III blaster||g_w_hvyblstr03|
|Mandalorian Heavy Blaster||g_w_hvyblstr04|
|Cassus Fett's Heavy Blaster||g_w_hvyblstr05|
|Cassus Fett's Heavy Blaster||g_w_hvyblstr06|
|Cassus Fett's Heavy Blaster||g_w_hvyblstr07|
|Cassus Fett's Heavy Blaster||g_w_hvyblstr08|
|Cassus Fett's Heavy Blaster||g_w_hvyblstr09|
|Verpine Prototype Ion Blaster||g_w_ionblstr02|
|Bothan Droid Disruptor||g_w_ionrfl02|
|Verpine Droid Disruptor||g_w_ionrfl03|
|Blue light saber||g_w_lghtsbr01|
|Red light saber||g_w_lghtsbr02|
|Green light saber||g_w_lghtsbr03|
|Yellow light saber||g_w_lghtsbr04|
|Purple light saber||g_w_lghtsbr05|
|Darth Malak's light saber||g_w_lghtsbr06|
|Krath War Blade||g_w_lngswrd02|
|Naga Sadow's Poison Blade||g_w_lngswrd03|
|Massassi Battle Staff||g_w_qtrstaff02|
|Light Repeating Blaster||g_w_rptnblstr01|
|Medium Repeating Blaster||g_w_rptnblstr02|
|Rubat lightsaber crystal||g_w_sbrcrstl01|
|Damind lightsaber crystal||g_w_sbrcrstl02|
|Eralam lightsaber crystal||g_w_sbrcrstl03|
|Sapith lightsaber crystal||g_w_sbrcrstl04|
|Nextor lightsaber crystal||g_w_sbrcrstl05|
|Opila lightsaber crystal||g_w_sbrcrstl06|
|Jenruax lightsaber crystal||g_w_sbrcrstl07|
|Phond lightsaber crystal||g_w_sbrcrstl08|
|Luxum lightsaber crystal||g_w_sbrcrstl09|
|Firkrann lightsaber crystal||g_w_sbrcrstl10|
|Bondar lightsaber crystal||g_w_sbrcrstl11|
|Sigil lightsaber crystal||g_w_sbrcrstl12|
|Upari lightsaber crystal||g_w_sbrcrstl13|
|Blue lightsaber crystal||g_w_sbrcrstl14|
|Yellow lightsaber crystal||g_w_sbrcrstl15|
|Green lightsaber crystal||g_w_sbrcrstl16|
|Violet lightsaber crystal||g_w_sbrcrstl17|
|Red lightsaber crystal||g_w_sbrcrstl18|
|Solari lightsaber crystal||g_w_sbrcrstl19|
|Blue short light saber||g_w_shortsbr01|
|Red short light saber||g_w_shortsbr02|
|Green short light saber||g_w_shortsbr03|
|Yellow short light saber||g_w_shortsbr04|
|Purple short light saber||g_w_shortsbr05|
|Bothan Discord Gun||g_w_sonicrfl02|
|Arkanian Sonic Rifle||g_w_sonicrfl03|
|Vibro Double Blade||g_w_vbrdblswd01|
|Sith War Sword||g_w_vbrdblswd02|
|Krath Blood Blade||g_w_vbroshort02|
|Krath Dire Sword||g_w_vbroswrd02|
|Sith Tremor Sword||g_w_vbroswrd03|
|Bacca's Ceremonial Blade||g_w_vbroswrd05|
|Bacca's Ceremonial Blade (Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +1-6 Electric||g_w_vbroswrd06|
|Bacca's Ceremonial Blade (Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +1-8 Electric||g_w_vbroswrd07|
|Bacca's Ceremonial Blade (Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +2-12 Electric||g_w_vbroswrd08|
|Gamorrean Battleaxe Gaffi Sticks||g_w_waraxe001|
|Baragwin Shadow armor||g1_a_class5002|
|Environmental Bastion Armor||g1_a_class6001|
|Baragwin Stealth Unit||g1_i_belt001|
|Advanced droid interface||g1_i_drdcomspk01|
|Composite heavy plating||g1_i_drdhvplat01|
|Baragwin Droid shield||g1_i_drdshld001|
|Baragwin stun ray||g1_i_drdutldev02|
|Baragwin shield disruptor||g1_i_drdutldev03|
|Advanced Stabilizer Gloves||g1_i_gauntlet01|
|Advanced Senseory Implant||g1_i_implant301|
|Advanced Bio-Stabilizer Implant||g1_i_implant302|
|Advanced Combat Implant||g1_i_implant303|
|Advanced Bio-Stabilizer Mask||g1_i_mask01|
|Medical Interface Visor||g1_i_mask02|
|Advance Agent Interface||g1_i_mask03|
|Guardian of the Force||g1_w_dblsbr001|
|Mantle of the Force||g1_w_dblsbr002|
|Baragwin Heavy Repeating Blaster||g1_w_hvrptbltr01|
|Guardian of the Force||g1_w_lghtsbr01|
|Mantle of the Force||g1_w_lghtsbr02|
|Baragwin Assault Gun||g1_w_rptnblstr01|
|Heart of the Guardian (Gold) lightsaber crystal||g1_w_sbrcrstl20|
|Mantle of the Force (Aqua) lightsaber crystal||g1_w_sbrcrstl21|
|Guardian of the Force||g1_w_shortsbr01|
|Mantle of the Force||g1_w_shortsbr02|
|GenoHardan Mesh Armor||geno_armor|
|GenoHardan Poison Blade||geno_blade|
|GenoHardan Power Gloves||geno_gloves|
|GenoHardan Stealth Unit||geno_stealth|
|Rough cut Upari Crystal||kas25_wookcrysta|
|Sith base passcard||ptar_sbpasscrd|
|Sand People clothing||tat17_sandperdis|
|Kryaat Dragon Pearl||tat18_dragonprl|
Note: Try different numbers at the end of the letters for different items. Also try entering the name of the item without any vowels.
Use one of the following entries with the warp code.
Hint: Bastila's underwear:
Equip Dark Jedi robes on Bastila. Remove them to see new underwear.
Hint: Custom underwear:
When you go completely to the Light or Dark side, your character will get custom underwear emblazoned with the Light side or Dark side logo. By unequipping any armor your character is using, you can see your custom Force underwear.
Hint: Defeating Dark Jedi:
When you level up, you can choose a new Force ability. Choose Force Resistance, and the next one after that. When you know you are about to fight a Dark Jedi, cast Force Resistance and their Force powers cannot hurt you.
Force Breach and Force Resistance and good for dealing with other powerful Jedi. Make these the first thing you use in those battles. Focus on these as you power up your character.
Hint: Defeating droids with energy shields:
To easily defeat droids with an energy shield, use the Disable Droid or Destroy Droid Force power to do a considerable amount of damage. However, if the droids do not have an energy shield and you do not wish to engage in close quarter combat, simply equip one or two lightsabers to deflect the gunfire. If you cannot equip a lightsaber, use an Ion Blaster or Ion Rifle.
Hint: Defeating groups of enemies:
When you become a Jedi, take Force Push to the third level (Force Wave) and choose Consular as your Jedi class. Most normal battles become easy. Consulars receive bonuses to their Force powers and saving throws against them. The Sith Mask helps, but you need Heavy Armor ability to wear it.
Hint: Defeating Terentaks:
When going up against a Terentak or two, make sure someone in your party can yse stealth, and at least one other person has the Insanity Jedi power. Enable the stealth and begin lay mines in a clump or a path. Once done, get out of the Terentak's range of vision and the blast radius of the mines, and uncloak. Then, throw some type of grenade at it and allow it to approach. If done correctly, it should cross all the mines and knock its health down quite a bit. Note: The Terentak can not be concussioned; do not waste any mines that cause concussion such as flash mines. Once all the mines have exploded, use Insanity on it. It will be unable to attack. You can then use Force Shock, Lightning, Storm, Drain Life, Death Field, Wound, Choke, Kill, Slow, and Affliction to whittle its health down. You can also attack it, and Power Strike works very effectively. Once the Insanity wears off, use Insanity again to render it harmless again. Repeat this until all the Terentaks are gone. Note: This is a great way to take down the two Terentaks during the Final Test on Korriban.
Hint: Dantooine: Ancient Ruins: Defeating droids:
When facing the droids, have a party consisting of your character, Bastila, and Carth. Everyone should have some type of sword and use them to attack the droids.
Hint: Dantooine: Ancient Ruins: Ancient computer riddle:
To get past the computers and prevent the guardian druids from reactivating, use the following answers. Primary death giving seed world types and those conducive to death: Volcanic, Desert, Barren. Primary life giving see world types and those conducive to life: Oceanic, Grassland, Arboreal.
Hint: Dantooine: Courtyard: Cassus Fett's Armor:
When you get to the third Jedi trial, you will see a merchant near where the Kath Hounds first ambush you. Talk to the merchant that sells armor and weapons. Ask to see his stock and you will see Cassus Fett's Armor. It costs 15,000 credits. Note: You will no longer be able to get the armor after you are taken prisoner by Saul.
Hint: Dantooine Ebon Hawk: Easy credits:
When you start to do the last Jedi trial on Dantoiine, go in the Ebon Hawk. Ask the droid, if available, to make Computer Spikes. Keep asking for more of them. Next, go to Big Z and let him make Frag Grenades. Then, find the merchant near the Jedi Academy. He sells expensive and good armor. Sell those Frag Grenades and Computer Spikes, then repeat for as many credits as desired. Note: You can only have about ten or eleven of anything the crew makes at a time. You also have to ask for them one at a time.
Hint: Dantooine Grove: Keep Juhani while playing a Dark character:
If you are playing a Dark side character, when you defeat Juhani do not fight her again. Instead, say that she can come back to the Light side. She will join your team and be helpful in later missions. You can make up for the gained Light points gained by getting Dark points in the Sandral-Matale Feud quest.
Hint: Dantooine Grove: Mandalorian leader:
Outside the Jedi Academy you will be approached by a man named Jon who will ask you to kill the Mandalorians raiding to the South. There are several rather obvious groups of Mandalorians on the southern maps, but the leader will not appear until after you have killed all of the advance party. After you have killed all the Mandalorian raiding parties, the leader will appear in the Sacred Grove (near where you rescued Juhani). Be careful; the leader fights with two lightsabers.
Hint: Dantooine Matale Estate: Increase Dark alignment:
When doing the Sandral-Matale Feud quest, go to the Sandral home first when you have permission to investigate the disappearance of Shen Matale from the Jedi Council. Take the necessary steps to enter the home. After questioning Nurik Sandral, he will depart to the back of his home. Get to the point where you can deny Rahasia. You can go to the Matale's home and speak with him. If you select all the bottom answers, his last question will be for you to ask 2,000 credits for finding Shen. By selecting all the bottom answers, you have earned yourself a Dark side point. Talk to the droid again and Ahlan Matale returns outside with the same line of questioning. Repeat this to accumulate as many Dark points as desired.
Hint: Dantooine Sandral Estate: Increase Light alignment:
When doing the Sandral-Matale Feud quest, go to the Sandral home first when you have permission to investigate the disappearance of Shen Matale from the Jedi Council. Take the necessary steps to enter the home. After questioning Nurik Sandral, he will depart to the back of his home. That is when Rahasia Sandral shows up and asks you for help. If you deny helping her free Shen, she will be upset. After denying her, go back to her and select "Apologize". After you apologize to her, she will continue with what help she needs, but deny her quickly instead of hearing her story. The apology earns you a Light side point. You can repeat this as many times as desired in order to accumulate high Light status.
Hint: Dantooine Sandral Estate: Crystal Cave:
During your Jedi training you are told there are Force crystals present in a cave on Dantooine. However, none of the Jedi will tell you its location. The Dantooine Crystal Cave is in the far east corner of the "Sandral Grounds". The location of the cave will not show up on your map (or mini-map) until you have actually entered the cave. Inside the cave are several Kinrath that must be killed. They resemble large praying mantis and have stingers like scorpions. The Kinrath stingers use a very strong poison. You can use the Force "Cure" to restore your HP until you have recovered from the poison, or use an antidote kit. Note: The antidote kit is not available on Dantooine; you must return here after getting one on another planet. In the rear of the cave are several crystal formations and at least a dozen Kinrath eggs. Many of the eggs also contain Force crystals. Break them all open. During one run in the cave, it is possible to retrieve ten Red crystals, two Rubat crystals, one Bondar crystal, one Green crystal, one Yellow crystal, and one Blue crystal. There are more than enough crystals in this single cave to equip all your Jedi with powerful lightsabers. There is also a dead Mandalorian in the crystal cave. He has several armor and weapon upgrades in his inventory.
Hint: Dantooine: Star Map Room:
The dead Jedi in the Star Map room has a Sigil Force crystal in his inventory.
Hint: Dantooine: Protection from Kath Hounds:
Whenever facing any type of Kath Hound, equip some kind of self shield to your arm and activate .It this will cause every blow from the Kath Hound to do less damage.
Hint: Dantooine: Stowaway:
As soon as you leave Dantooine, there will be a girl stowaway in your cargo hold. Big Z will mention something about missing food. If you walk around your ship, you will hear footsteps. Go to the cargo hold when instructed to find the girl. Return to Dantooine and talk to the Tw'liek near the tree. He will mention a missing girl. Convince the girl to out to meet the man. If she agrees, you will receive a Light side point.
Hint: Dantooine: Master Zhar's first test:
Question#1: There is no emotion...
Anwser#1: There is peace.
Question#2: There is no ignorance...
Anwser#2: There is knowledge.
Question#3: There is no passion...
Anwser#3: There is serenity.
Question#4: There is no chaos...
Anwser#4: There is harmony.
Question#5: There is no death...
Anwser#5: There is the Force.
Hint: Ebon Hawk: Increase Dark alignment:
After finding the stowaway on the Ebon Hawk after landing on the first planet you land on after Dantooine, select the "Get out of here, whoever you are! Right now!" option. Talk to her before she leaves to catch her again. Choose that dialog option again. Repeat this to increase your Dark alignment.
Hint: Ebon Hawk: Easy credits:
You must have Jolee Bindo, Zaalbar, and T3-M4. Have Jolee make Medpacks, T3-M4 make Programming Spikes, and Zaalbar make grenades. Then, sell those items.
Hint: Kashyyk: Increase Light or Dark alignment:
When speaking to the hologram on Kashyyk, you have the opportunity to earn both Dark and Light side points. You should answer the questions like a certain person, but there is an opportunity to comment about how you really feel and create a shift.
After you get the mysterious box (by selling the Spice in the Ebon Hawk's cargo hold), look for it in the cargo hold and activate it. You can still sell it to the Hutt afterwards. Save the game before opening the box. Now, find out what is inside for yourself.
Hint: Kashyyk: Avoid answering questions:
Go to every planet and find the Star Maps on each one but Kashyyyk. Then, go there and you will be captured by Saul. After you escape from the Leviathan you will return to Kashyyyk. You must now help Chuundar and find the Star Maps. The droid will recognize you, and you will not have to answer any questions.
Hint: Korriban: Cassus Fett's Blaster Pistol:
Go to Korriban and talk to the merchant behind the desk near where you meet Lashowe. Ask to see his stock to find Fett's Heavy Blaster pistol. This pistol will be available at any time.
Hint: Korriban: Dustil Onasi side quest:
During your progress through the game, talk to Carth. Continue talking to him until he mentions how his wife and son were killed on his home planet. After he is finished, go to Kashyyk and have Carth in your party. Follow the path that leads from the Space Port to outside the Czerka Corporation office and continue walking. An intermission sequence will occur where someone who knows Carth will recognize and talk to him. The man will mention that Carth's son Dustil is alive and has joined the Sith on Korriban. Go to Korriban. Once you are inside the Sith Academy, look for Dustil. He is in one of those rooms in the area where Master Yuthara is found. Carth will start talking to him, and Dustil will say that the Sith are his family. Try to convince him that the Sith are evil and he will ask for proof. Go to the west end on the map. You will see the door to Master Ulthar's room. Use your Security skill to open the door. Collect the items from the footlockers. You will get a Datapad that proves the Sith killed Dustil's friend because she was slowing his progress. Show the Datapad to Dustil and he will leave the Sith. You will gain experience points for finishing the side quest.
Hint: Korriban: Turning Yuthara Ban to the Light side:
To get Yuthara Ban to turn to the Light side you must visit Korriban before Dantooine is blown up.
Hint: Korriban: Entering the Sith Academy:
Talk to the Sith Soldier guarding the Sith Academy on Korriban to learn that Yuthra Ban is at the bar and is accepting students for the academy, At this point there are two ways of trying to enter the base. The first is trying to persuade Yun to allow you in. However, this requires a high persuasion skill. The second is a lot quicker and once done, persuading Yun to allow you inside the academy should be easy. Instead of entering the bar to talk to Yun, go back to your ship, An intermission sequence and dialogue showing some Sith graduates trying to start a fight with you will start. No matter what happens, you will have to fight them. Defeta them and look at their remains. One of them will have a Sith Academy Medallion. Pick it up and talk to Yun.
Hint: Korriban Sith Academy: Easy experience:
Enter the Sith Academy. Once there, you will find a room with slaves. There is a computer terminal inside the room. Log into the computer and chose "Hack into Sith Data files". When you do this, you will notice that the option to hack does not disappear. With the right party member, the cost for the Data Hack will only be 1 Spike. Each Data Hack will result in 360 experience points for your group. Note: This was done after all the Sith Academy quests were completed. Also, you can get unlimited Computer Spikes on Tatooine.
When inside the Sith Academy, talk to Yuthura Ban and ask her "I want to know about the code". Then, choose "I think I got it". Do this repeatedly. Each time you ask her for code, you will get 125 experience points.
Enter the Sith Academy. Find the room with the slaves. There is a computer terminal inside the room. Login to the computer and choose to hack into the Sith data files with T3-M4. Each data hack should cost 0 spikes if T3-M4's Computer skill is over 30. Note: Each time you access the computer, it will cost 1 spike.